Greetings all,
Development of the multiplication tool is progressing nicely, and proving to be a unique learning experience. We have almost completed the technical specifications, and are looking to resolve some challenging questions we've posed to ourselves.
Whereas Boolify is a relatively simple learning tool, a multiplication tool jumps into the realm of the slightly-more-complex. There are opportunities to think not only about visualization and the display of information, which are intriguing in their own right, but also more deeply about math and learning.
What does it mean, for instance, to provide a simple multiplication problem, or a complex multiplication problem? What are the difference between the two?
And, critically - pointed out in the literature - what does it mean to teach for understanding, rather than simple procedural doing? What does it mean -- does anyone have thoughts? What should a tool avoid, or include?
There are some of the issues that we're (re)solving as part of our design process, and that our tool will reflect.
Cheers,
--Dave / PLML

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